//
// Copyright (c) 2008-2014 the Urho3D project.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//

#include "Precompiled.h"
#include "Vector3.h"

#include <cstdio>

#include "DebugNew.h"

namespace Urho3D
{

const Vector3 Vector3::ZERO;
const Vector3 Vector3::LEFT(-1.0f, 0.0f, 0.0f);
const Vector3 Vector3::RIGHT(1.0f, 0.0f, 0.0f);
const Vector3 Vector3::UP(0.0f, 1.0f, 0.0f);
const Vector3 Vector3::DOWN(0.0f, -1.0f, 0.0f);
const Vector3 Vector3::FORWARD(0.0f, 0.0f, 1.0f);
const Vector3 Vector3::BACK(0.0f, 0.0f, -1.0f);
const Vector3 Vector3::ONE(1.0f, 1.0f, 1.0f);

String Vector3::ToString() const
{
    char tempBuffer[CONVERSION_BUFFER_LENGTH];
    sprintf(tempBuffer, "%g %g %g", x_, y_, z_);
    return String(tempBuffer);
}

}
